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Errors Fixed

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Errors Fixed  Empty Errors Fixed

Post by keltwookie Thu 25 Oct - 0:15

Yes, these errors concerned:

- hardpoints missing
- wrong paths
- wrong effects
- icons not displayed due to a wrong path in goods.ini
- tractor beams which didn't work due to a wrong hardpoint name

To do (not fatal, the mod is playable as it is):

- Wrong solar effects - Probably a false error, as the solar effects are present and well declared in the concerned files
- Apparently bad multipliers in goods.ini concerning commodities edit: Same thing for all mods I checked - so probably a "false" error
keltwookie
keltwookie
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Date d'inscription : 2012-10-17

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