Errors Fixed

Go down

Errors Fixed  Empty Errors Fixed

Post by keltwookie on Thu 25 Oct - 0:15

Yes, these errors concerned:

- hardpoints missing
- wrong paths
- wrong effects
- icons not displayed due to a wrong path in goods.ini
- tractor beams which didn't work due to a wrong hardpoint name

To do (not fatal, the mod is playable as it is):

- Wrong solar effects - Probably a false error, as the solar effects are present and well declared in the concerned files
- Apparently bad multipliers in goods.ini concerning commodities edit: Same thing for all mods I checked - so probably a "false" error

Date d'inscription : 2012-10-17

Back to top Go down

Back to top

Permissions in this forum:
You cannot reply to topics in this forum