Special Weapons
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Special Weapons
As some of you already know, I would want edit a "special" weapons for each house, which could be fired by bombers ands capships.
For Gallic Navy, I set an Exocet Missile. But it don't mean that this weapon you could imagine must be a missile.
Let do work your imagination, if you have an idea, post here
For Gallic Navy, I set an Exocet Missile. But it don't mean that this weapon you could imagine must be a missile.
Let do work your imagination, if you have an idea, post here
keltwookie- Admin
- Date d'inscription : 2012-10-17
Re: Special Weapons
As I have already discussed for Myrdhin, I reserve the name "The Perseus Missile" for Bretonia and her allies.
Not a true Cluster weapon but one that does release additional warheads within its final approach.
Some may have seen a project called The Midge. This concept is not dead it is just that time eludes me.
Regards
Not a true Cluster weapon but one that does release additional warheads within its final approach.
Some may have seen a project called The Midge. This concept is not dead it is just that time eludes me.
Regards
Gunner- Date d'inscription : 2012-10-17
Re: Special Weapons
For the Corsair Empire, I would like to reserve the Titan Heavy Mortar for its Capships and the Espada Heavy Torpedo for its Bombers.
Will submit a Thread about this for the weapon.
~Hunter
Will submit a Thread about this for the weapon.
~Hunter
HunterSteel- Date d'inscription : 2012-11-16
Re: Special Weapons
@ Hunter
No Hunter, only 1 special gun/missile/torpedo per house/faction, not loads
EDIT: Okay, Titan Heavy Siege Cannon reserved for Corsairs
@ Gunner: Perseus reserved for Bretonia
No Hunter, only 1 special gun/missile/torpedo per house/faction, not loads
EDIT: Okay, Titan Heavy Siege Cannon reserved for Corsairs
@ Gunner: Perseus reserved for Bretonia
keltwookie- Admin
- Date d'inscription : 2012-10-17
Re: Special Weapons
If it's possible.
Can the effect of the Titan Heavy Siege Cannon look like a large, stretched out beam effect. Must be blood-orange in color or just orange if blood-orange is not possible. And when it hits, can the effect look like what a beam looks like when it hit's a solid object? A spatter that just give it the effect of dealing heavy damage.
If that is possible. Otherwise just tell me what is possible and I can think of something along those lines.
~Hunter
Can the effect of the Titan Heavy Siege Cannon look like a large, stretched out beam effect. Must be blood-orange in color or just orange if blood-orange is not possible. And when it hits, can the effect look like what a beam looks like when it hit's a solid object? A spatter that just give it the effect of dealing heavy damage.
If that is possible. Otherwise just tell me what is possible and I can think of something along those lines.
~Hunter
HunterSteel- Date d'inscription : 2012-11-16
Re: Special Weapons
@Hunter
Okay, I will try and will do my best, but as you already know, coding *.ale files are not easy and all I could change for now is colors.
@Gunner:
The only way I found to code the Perseus missile is this:
http://www.lancersreactor.com/archive/viewtopic.php?f=29&t=28531
Okay, I will try and will do my best, but as you already know, coding *.ale files are not easy and all I could change for now is colors.
@Gunner:
The only way I found to code the Perseus missile is this:
http://www.lancersreactor.com/archive/viewtopic.php?f=29&t=28531
But I doubt that this would be possible. So another idea for a Bret Special Weapon should be the best solution for now....At 100 meters from target it releases 2 additional misses to create a spread at impact.
keltwookie- Admin
- Date d'inscription : 2012-10-17
Re: Special Weapons
Understand the difficulty in this for the time being may we just reserve the name for the weapon until we agree it's ability.
Gunner- Date d'inscription : 2012-10-17
KLGS - Archives :: Archives :: Freelancer Mod: The Threat :: The Threat Mod :: Development :: Moding :: Weapons & Equipment Submissions
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